Year 4 - Curriculum Topic Plan (Maps, Pins and Waves) Summer Term 2017

English (from N.C. Statutory Requirements)

Spelling

  • spell homophones including:  accept/except, medal/meddle, knot/not, whose/who’s, rain/rein/reign
  • use prefixes and suffixes and understand how to add them.

Handwriting

  • use the diagonal and horizontal strokes that are needed to join letters and understand which letters, when adjacent to one another, are best left unjoined.

Writing composition

  • draft and write by organising paragraphs around a theme                                  
  • proof-read for spelling and punctuation errors, including the use of the apostrophe for possession, speech punctuation and use of the comma for fronted adverbials     
  • confidently read aloud own writing, to a group or the whole class, using appropriate intonation and controlling the tone and volume so that the meaning is clear.

Vocabulary, grammar and punctuation

  • use paragraphs to organise ideas around a theme
  • understand and use the terms determiner, pronoun, possessive pronoun, adverbial 
  • use commas after fronted adverbials
  • use apostrophes to mark plural possession [for example, the girl’s name, the girls’ names].

Maths (from N.C. Statutory Requirements)

Number and place value

  • round any number to the  nearest 1000   
  • count in multiples of 25                              
  • read Roman numerals to 100    (I to C) and know that over time, the numeral system changed to include 0
  • solve number and practical problems that involve all of the below and with increasingly large positive numbers
  • identify, represent and estimate numbers using different  representations.

Addition and subtraction

  • solve addition and subtraction two-step problems in contexts, deciding which operations and methods to use and why                 
  • add and subtract numbers with up to four digits, using formal written methods of columnar addition and subtraction where appropriate.

Multiplication and division

  • recognise and use factor pairs and commutativity in mental calculations
  • solve problems involving multiplying and adding, including using the distributive law to multiply two digit numbers by one digit, integer scaling problems and harder correspondence problems such as n objects are connected to m objects
  • recall multiplication and division facts for multiplication tables up to 12 x 12.        

Fractions (including decimals)

  • round decimals with one decimal place to the nearest whole number                            
  • find the effect of dividing a one- or two-digit number by 10 and 100, identifying the value of the digits in the answer as ones, tenths and hundredths
  • solve simple measure and money problems involving fractions and decimals to two decimal places                                               
  • solve problems involving increasingly harder fractions to calculate quantities, and fractions to divide quantities, including non-unit fractions where the answer is a whole number.

Measurement

  • calculate different measures, including money in pounds and pence
  • convert times between analogue and digital   12- and 24-hour clocks
  • convert between different units of measure [for example, kilometre to metre; hour to minute].         

Geometry – position and direction                             

  • describe movements between positions as translations of a given unit to the left/right and up/down.

Geometry -  properties of shape

  • compare and classify geometric shapes, including quadrilaterals and triangles, based on their properties and sizes.

Statistics

  • interpret and present continuous data using appropriate graphical methods including and time graphs.
  • solve comparison, sum and  difference problems using  more complex graphs.

Science (from N.C. Statutory Requirements)

  • ask relevant questions and using different types of scientific enquiries to answer them
  • set up simple practical enquiries, comparative and fair tests
  • make systematic and careful observations and, where appropriate, take accurate measurements using standard units, using a range of equipment, including thermometers and data loggers
  • gather, record, classify and present data in a variety of ways to help in answering questions
  • record findings using simple scientific language, drawings, labelled diagrams, keys, bar charts, and tables
  • identify how sounds are made, associating some of them with something vibrating
  • recognise that vibrations from sounds travel through a medium to the ear
  • find patterns between the pitch of a sound and features of the object that produced it
  • find patterns between the volume of a sound and the strength of the vibrations that produced it
  • recognise that sounds get fainter as the distance from the sound source increases
  • identify common appliances that run on electricity
  • construct a simple series electrical circuit, identifying and naming its basic parts, including cells, wires, bulbs, switches and buzzers
  • identify whether or not a lamp will light in a simple series circuit, based on whether or not the lamp is part of a complete loop with a battery
  • recognise that a switch opens and closes a circuit and associate this with whether or not a lamp lights in a simple series circuit
  • recognise some common conductors and insulators, and associate metals with being good conductors.

Art and Design (from N.C. Subject Content)

  • create sketch books to record their observations and use them to review and revisit ideas
  • improve their mastery of art and design techniques, including drawing, painting and sculpture with a range of materials [for example, pencil, charcoal, paint, clay]
  • about great artists, architects and designers in history (Lichenstein).

Computing (from N.C. Subject Content)

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts using Scratch
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs.

Design and Technology (from N.C. Subject Content)

  • generate, develop, model and communicate ideas through discussion, annotated sketches, cross-sectional and exploded diagrams, prototypes, and pattern pieces
  • select from and use a wider range of tools and equipment to perform practical tasks [for example, cutting, shaping, joining and finishing], accurately
  • apply understanding of how to strengthen, stiffen and reinforce more complex structures
  • understand and use electrical systems in products [for example, series circuits incorporating switches, bulbs, buzzers and motors].

Geography (from N.C. Subject Content)

  • use maps, atlases, globes and digital/computer mapping to locate countries and describe features studied
  • use the eight points of a compass, four and six-figure grid references, symbols and key (including the use of Ordnance Survey maps) to build their knowledge of the United Kingdom and the wider world
  • use fieldwork to observe, measure, record and present the human and physical features in the local area using a range of methods, including sketch maps, plans and graphs, and digital technologies
  • locate the world’s countries, using maps to focus on Europe (including the location of Russia) and North and South America, concentrating on their environmental regions, key physical and human characteristics, countries, and major cities (linked to the EU referendum and the 2016 Olympics).

History (from N.C. Subject Content)

  • a study of an aspect or theme in British history that extends pupils’ chronological knowledge beyond 1066 (Britain’s involvement in the EU).

Languages (from N.C. Subject Content)

  • food and drink (singular items) with ‘je voudrais’ – buying with euros/money and numbers
  • parts of the body
  • mon/ma/mes, ton/ta/tes, le/la/les, un/une/des.

Music (from N.C. Subject Content)

  • play and perform in solo and ensemble contexts, using their voices and playing musical instruments with increasing accuracy, fluency, control and expression
  • improvise and compose music for a range of purposes using the inter-related dimensions of music
  • listen with attention to detail and recall sounds with increasing aural memory
  • use and understand staff and other musical notations
  • appreciate and understand a wide range of high-quality live and recorded music drawn from different traditions and from great composers and musicians
  • develop an understanding of the history of music.

Physical Education (from N.C. Subject Content)

  • play competitive games, modified where appropriate [through cricket, rounders and tennis], and apply basic principles suitable for attacking and defending
  • develop flexibility, strength, technique, control and balance through athletics.

Religious Education (from N.C. Subject Content)

  • find out about significant figures in Islam
  • understand what Muslims believe and how they live and pray
  • understand about Islam in the world today.